backrooms entities list

Because the Backrooms narrative is entirely fan-generated, hundreds of floors and thousands of entities exist within the Backrooms established lore. Classes Entities are categorised into 6 separate it seems nearly impossible to get away from him once he has set his mind on getting to you being that he has aerial superiority and speed as well as being able to fly through the walls. Wandering too far into Level 5s Boiler will land you in Level 6, Lights Out. Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. They often are seen scratching their skin profusely. The most dangerous entity found on Level 2 are Smilers, terrifying creatures that stalk their prey from the shadows and can only be identified by their piercing eyes and glimmering teeth. While you are in level five with this entity, it has powers on par with a deity. Below, all the main entities of the backrooms. Extinct: These are no longer living, they are deceased, or missing. If you did, and you want to see more like this, you can find plenty of other articles right here in our Backrooms category. Made up of a massive network of underground caverns, Level 8 is the deadliest of the Main Nine by far. User blog:JustaWhiteSkull/father of the void archive, User:MoonlightSerenity/Sandbcx for the Facelings, User blog:SkyCityXD3/Non-Canon Joke Entry 1, User blog:TheTigerFiles/Entity - The Bright Light That Shines Over Infinity, Do Not Sell or Share My Personal Information. RELATED: Horror Games Set in Unusual Locations. These are the most common entities in the Backrooms. I found that article to The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. The Camo Crawlers, four-armed arthropods that can blend in with the walls, are the most prevalent native entity on this level. God save you if you hear something wandering around nearby, because it sure as hell has heard you" The Fiction Project Explained. Drag and drop items from What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. If the person excepts the offer, the beast of level five will devour them whole. The blood of this entity, much like some of the other entities, is see-through. They are classified into three categories: their number, name, and habitat. However, it is noted that Class 3 Entities are almost always found alone. These people turned into creatures due to lack of proper hydration, sustenance, and/or sleep. Waiting for you. This is a large creature with an incredibly wide open mouth. Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. Once your bones disappear, and you have simply caught in a glimpse of its eyes, you will be unable to defend yourself any longer. They do kill humans, but they also run from any threat more often than not. Inside The Backrooms is just one of a handful of indie horror games based on the concept of the Backrooms. The thought of the fact that, even though you are able to get away, you still cant get away because they have already done what they needed to do is the scariest part about this entity. Entities are non-human lifeforms which can be found on various levels. The creepiest part about these entities is that they were once human, and the fact that it can happen to any human that finds themselves in the back rooms. They are most often aggressive and seek to attack and potentially kill the player. The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. This entity is a psychic house cat. WebEntities 1-99 Entity 1 The Cameraman Entity 2 Windows Common, notably Level 188 Entity 3 Smilers Any level with darkness Entity 4 Death Moths Many, most notably Level 5 Entity 5 Clumps Many, most notably Level 2 Entity 6 Dullers This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. These entities aren't ingame yet, but will be added in one of the future updates. Level 1, also known as the Habitable Zone, is a massive warehouse that, true to its name, is habitable. Neither is their location. WebBackrooms entities Tier List Maker - TierLists.com Anime & Manga / Backrooms entities Backrooms entities Press the labels to change the label text. Inside the Backrooms is currently available on PC. They are most often aggressive and seek to attack and potentially kill the player. If, however, you are able to make it to another level; it will not have those same powers. Located at the bottom of Level 7, Level 8, The Caves, is the deepest of the Main Nine levels in the Backrooms. There is not too much in the way of new information to learn about these entities due to their similarities to werewolves. If you are searching for a back rooms entity list, this is the spot for you. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. Entities are creatures found in Da Backrooms. The party goers are called this, mainly due to their appearance, and the level in which they reside. : These entities can damage to one's mental health. "Name" is what the entity is known as. I was wondering if you could expand on your opinions in this article, specifically why you put entity 23 in D tier? Not only this, but it may be an ever-changing structure and constantly makes additions to itself over time. The only way that you could find out that a skin stealer is not human, other than seeing its blood, is realizing that they cannot speak any meaningful thoughts. This entity is attracted to radio signals, meaning that players who are using the in-game walkie-talkies to communicate have to limit their communication or suffer the consequences. While th Read Chapter Chapter 5 Entity 5: "Clumps" Entity Number: 5 Habitat - Majority, most notably Levels 2 and 3. C next to an entitys name means that the entity is part of a personal canon. Lastly, "habitat" refers to how often you'll encounter the entity. Entity (Number Unknown) Cable Monster or This entity resembles a disheveled humanoid figure that walks all on fours, similar to a dog or a caveman. WebEntities are a category of varying beings and organisms residing within and originating from the Backrooms. Hounds are incredibly strong and fast, which help them move up the list from the bottom sections. The unknown whispers from the dark shadowy figures just beyond the windows lends a heavy hand to just how creepy they really are. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. However, the Camo Crawler is tame compared to the parasitic snake-like Paralie or the murderous child variants of the Facelings. Entities are creatures inhabiting the Backrooms. Bone thieves are the creepiest backroom entities that there are. The impostors are entities that do not have a lot of information on them. Level 3 is also home to several entities found on earlier floors. They are called the smilers because of their appearance. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity. Most entities are hostile, so it is strongly advised to run away in the event of an encounter. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. More than any other entity within Inside The Backrooms, Entity 3 will both terrify players and make them feel as though there truly is no escape from the monsters inside the endless maze in which players find themselves trapped. The reason that facelings are at the bottom of the list is due to the fact that many of them are actually known to have friendships with humans that are in the backrooms. I dont know about you, but turning into an empty brained meat bag that wonders around a super liminal space searching for humans to attack and kill is something that definitely freaks me out. Not only is Level 8 inhabited by nearly every previously-mentioned entity, but its also home to some unique horrors. They are shown as followed: Class 0 Entities are creatures which no threat to the player. has assigned each entity a number. They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location. They can be found across multiple levels. Entities with anomalies are also clearly marked with special symbols, etc. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: The entire body of this entity is covered in tiny little suction cups, which are used in order to keep the skin suit on that they are wearing from whatever person they take it off of. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. If the person has no odor, either way, they are an imposter. These backrooms entities most often dont have any facial features what-so-ever. While the leaky steam pipes are dangerous enough on their own, the danger of Level 2 lies in the sheer number of hostile entities that live there. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Class 3 Entities engage in fights and are harmful. WebBackrooms Entities and Levels Tier List. The party goers hunt in packs, and even though they are not fast, they are tricky and cunning. For convenience, the M.E.G. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. Skin Steelers do not actually have the capability of speaking any language, or communicating in any meaningful way other than repeating things that they have heard someone say before. While it doesnt seem like a high risk if you know to not attempt to hold Jeffery, the trickiest part is the fact that he can fly incredibly fast after you and no clip through walls to get to you. And they are able to end a life. This means that they are sneaky in their approach which certainly makes them creepy. However, the fact that they will run away from a threat makes them far less creepy and scary than the anomalies at the top of this list. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. Do Not Sell or Share My Personal Information. On the inside of the large mouth of this creature are its eyeballs. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. These creatures are known to add extra layers of skin on you once they make contact with their hands. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. WebReality Levels (Levels that are part of The Frontrooms. Inside of the fandom for the backrooms, there are many YouTube channels that visit most of the entities and levels that there are information about. If you attempt to hold or tame Jeffery and you are unsuccessful, you will become a mindless zombie that worships him forever. This is a large creature with an incredibly wide open Imposters:. The entity is intimidated by the eye contact and won't bound toward players if they're staring straight at it. The first of the two is Tiny, a fish-like humanoid that hunts everyone it encounters with a spear. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. The reason that this entity makes its way to the top of this tier list is due to the fact that, if you make eye contact with the eyeballs inside of its mouth, your bones will disappear. You can still add new ones. WebEntity Number: 4 Habitat: Majority Description Deathmoths are giant moths that inhabit the Backrooms. Fully Dangerous: These entities should avoided at all costs. Other entities include Scratchers, who make their presence known by dragging their claws along the walls, and Facelings, which resemble regular humans but often lack distinctive features like faces. These include Smilers and Scratchers. Class Theta refers to all entities which haven't been clearly documented. If their blood is, in fact, see-through, they are an imposter and not a human. Even if you avoid these terrifying beasts, you could get caught in the web of a Giant Spider. Many proposals have attempted to attack this question to no avail. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. Entity number 121 is also known as a bone thief. The major reason that this entity is at number one in the S tier category is the fact that if you simply catch a glimpse of its eyes, your bones will simply be gone. The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. Not much is known about the big eye. If you see their eyes and mouth light up from a dark room, smiling at you, you are supposed to make eye contact with them until they leave. These creatures are known to have a serious skin condition similarly to mange for dogs. Being a floating eyeball is bad enough, but adding the incredible amounts of speed and strength, with the mysterious nature behind this entity, makes it obvious that it would find its way up the tier list a good way. Not only is the twisted, toothy grin that the entity dons enough to give even the most fearless of players nightmares, but the way the entity spawns and lurks around each corner within the game makes its appearance far more chilling. If for no other reason, it can make your bones disappear right out of your body just by looking you in the eyes from a distance. Jeffery looks like a typical blue and gold macaw. To keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. Here we will be making a ranked tier list of the creepiest entities within the back rooms. That said, since the popularity of the urban legend has skyrocketed, fans have built on that setting and created other subliminal levels of the Backrooms. Da Backrooms Wiki is a FANDOM Games Community. They can be found across multiple levels. An alternate dimension that swallows those unlucky enough to no-clip out of reality, the Backrooms is one of the most popular internet phenomena ever conceived. Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. The entity's intensions can vary. The Backrooms Full Wiki is a FANDOM Games Community. All Entities on Every Level of The Backroom Level 0 The Lobby Image: Wikipedia Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights.

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